Lead 2D Game Artist (Art & Animation)

F9Play Game Studio Β· Remote, HCMC, VN

F9Play is an indie game studio focused on creating fun, creative, and distinctive mobile games.

We're looking for a Lead 2D Game Artist (Art & Animation) with a strong foundation in 2D art, a good understanding of animation and VFX, and the ability to lead a small art team throughout the game development process.

This is not a role where you simply review work and assign tasks.

You'll help define the visual quality and direction of our games while remaining hands-on in production when needed β€” across game art, UI, characters, visual assets, animation, VFX, and final polish.

You'll also work closely with Artists, Game Designers, and Developers to make sure our visuals don't just look great in design files, but work well inside the actual game.

🎨 WHAT YOU'LL DO

✨ WHAT WE'RE LOOKING FOR

Most importantly, we're looking for someone who can balance:

Visual Quality β†’ Player Experience β†’ Production Reality.

A design may look beautiful, but if it is difficult to implement, unclear on a mobile screen, or doesn't support gameplay effectively, it isn't finished yet.

πŸ‘₯ LEADERSHIP & TEAMWORK

This is a Lead role in a small indie team, so we're not looking for someone who only assigns tasks and reviews the results.

You'll work directly alongside the team.

Being a Lead at F9Play doesn't mean having to come up with every idea. We want a Lead who can create an environment where good ideas can come from anyone on the team β€” and then help turn those ideas into a consistent, high-quality product.

πŸ’¬ COMMUNICATION & REMOTE WORK

This is a 100% remote position, so communication and ownership are an important part of the role.

Remote at F9Play doesn't mean everyone works separately and combines their work at the end. Artists, Game Designers, and Developers communicate regularly throughout the process of building a feature.

⭐ NICE TO HAVE

πŸ›  WHAT THE WORK MAY LOOK LIKE

For example, the team is developing a new game feature.

The Game Designer provides the gameplay flow and requirements.

You might start by:

Understand the gameplay β†’ define the visual direction β†’ gather references β†’ create a key visual or mockup β†’ align on the art style β†’ create the asset list β†’ assign tasks to Artists β†’ review artwork β†’ guide animation and VFX β†’ work with the Developer during implementation β†’ review the feature directly in-game β†’ adjust animation, timing, scale, and visual feedback β†’ polish until the feature feels complete.

Another day might involve:

Reviewing a character design β†’ improving a UI screen β†’ creating a paint-over for a Junior Artist β†’ producing a key asset β†’ reviewing animation β†’ tuning VFX β†’ discussing performance with a Developer β†’ building an art guideline for a project β†’ or brainstorming the visual direction for a new game.

Because F9Play is an indie game studio, you won't be limited to one small part of production.

You'll have the opportunity to take part in the full process of turning an idea into a visual experience that players actually see and feel inside the game.

πŸ‘€ WHO WE'RE LOOKING FOR

We're not looking for a Lead who simply manages tasks.

We're looking for someone who often asks:

β€œDoes this visual actually support the gameplay?”
β€œDoes this animation make the interaction feel better?”
β€œWill the player immediately understand what just happened?”
β€œHow can the team make this better?”

You might be a great fit if you:

πŸ“ PORTFOLIO

Your portfolio is one of the most important parts of your application for this role.

We want to see not only whether you can create great artwork, but also how you think about and guide the visual direction of a game.

Your portfolio may include: 2D Game Art, Character Design, Environment / Background Art, Game UI, Icons & Game Assets, Animation, VFX, Visual Development, Art Direction / Style Guides, game projects you've contributed to, before / after examples or examples of how you improved a visual, and projects where you led or mentored other Artists.

For team projects, please briefly explain:

What you were responsible for β†’ team size β†’ what you created directly β†’ what you led or reviewed.

We value quality and practical application in real games more than the number of pieces in your portfolio.

πŸ“© HOW TO APPLY

Please send your application to contact@f9play.com, including:

Email subject: [Lead 2D Game Artist] – Your Name